Common shortcut keys for Blender 3D

Common shortcut keys for Blender 3D
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Blender 3D has a lot of shortcut keys to speed up its workflow. Here is a list of the common shortcut keys for Blender when using a keyboard and mouse.


To get more proficient in Blender, getting accustomed to the commonly used shortcut keys is better. Most shortcut keys in Blender are indicated in the popup screen when hovered upon.

Shortcut keys in Blender will improve the workflow for modeling, texturing, rigging and animating.

This post divides common shortcut keys into Navigation, Selection, Object Mode, Edit Mode, Sculpt Mode, Weight Painting Mode, General, 3D Cursor, Nodes, UV Unwrap, Timeline, Render, Pose mode, and camera. We’ve also included common shortcut keys for Blender’s Node Wrangles add-on.

The shortcut keys were tested in the newest version of Blender.

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Select: LMBOrbit: MMB

Pan: Shift + MMB

Zoom: mouse wheel

Top view: numpad 7

Front view: numpad 1

Side view: numpad 3

Orthographic view (on/off): numpad 5

Camera view: numpad 0

Go to selected object (focus): numpad .

Perspective/Orthographic: numpad 5

Zoom to show all: Home

Fly: Shift + F

Modes menu: Ctrl + Tab


Toggle Toolbar: T

Search bar: F3

Object properties: N

Zero out object properties: /

Toggle Properties sidebar: N

Mode selection menu: Ctrl + Tab

Quick Favourites: Q

View menu: ~


Select: RMB

Select All / Deselect All: A / Alt + A

Box Select: B

Circle Select: C

Lasso Tool: Ctrl + LMB

Select Similar: Shift + G

Invert Selection: Ctrl + I

Select All Connected: Ctrl + L

Hide from Editing / Unhide from Editing: H / Alt + H

Move selected to Collection: M

Selection to cursor menu: Shift + S

Object Mode

Add object: Shift + A

Add Subdivision Modifier: Ctrl + 1/2/3, etc.

Add Object properties popup: F9

Duplicate to new object: Shift + D

Duplicate object as linked: Alt + D

Rename object: F2

Changing view: Z

Parent: Ctrl + P

Go to Edit Mode: Tab

Apply Location/Rotation/Scale: Crtl + A

Object Menus

Context Menu: RMB

Hide/Unhide Tool menu: T

Edit Mode

Go to Object Mode: TabToggle between Vertex, Edge, or Face: 1, 2, or 3

Context Menu (Vertex, Edge & Face): RMB

Proportional editing (on/off): O (area affected changed by mouse wheel scrolling)

Duplicate selection: Shift + D

Separate to new object: P

Extrude: E

Create Loopcut: Ctrl + R. Mouse scroll adds more/less loops

Select edge loop: Alt + LMB

Select linked: L (also while hovering)

New Edge/Face from Vertices: F

Delete: X

Inset: I

Recalculate normals: Shift + N

Extrude vertices/edges/faces: Ctrl + RMB

Select different Object: (while hovering) Alt + Q

Sculpt Mode

Brush Radius: F or [ and ]

Brush Strength: Shift + F

Smooth: (hold) Shift

Subtract Sculpting: (hold) Ctrl

Select different Object: (while hovering) Alt + Q


Remesh: Shift + R to set scale, then Ctrl + R

  • First remesh about 0.05
  • Second remesh about 0.01
  • Third remesh (if needed) about 0.005
  • Default is 0.1


Grab Brush: GDraw Brush: X (holding Alt will dig)

Draw Sharp Brush: Shift + Spacebar + 1 (reassign to 1)

Clay Strips Brush: Shift + Spacebar + 2 (reassign to 2)

Inflate Brush: I

Pinch Brush: P

Crease Brush: Shift + C

Scrape Brush: none (reassign to 3)


Mask Brush: M

Unmask Brush: Ctrl + M

Mask area: Ctrl + Shift + drag

Unmask All: Alt + M

Invert Mask: Ctrl + I

Mask Options Menu: A

Weight Painting Mode

Go to Weight painting mode: Ctrl + Tab


Undo last actions: Ctrl + Z

Repeat last command: Shift + R

Toggle X Ray on/off: Alt + Z

Zoom to active Object: numpad .

Zoom to active Object & Isolate: /

Make active view full screen: Ctrl + Spacebar

3D cursor

Position: Shift + RMBCursor pie menu: Shift + S

Reset: Shift + C


See node output: Ctrl + Shift + LMB

Connect node lines: Shift + drag holding RMB

Mute node: M (while selected)

UV Unwrap

Select seems (Edge  select mode) -> Ctrl + E -> Mark Seam -> U -> UnwrapSelect linked: L


Playback: SpacebarInsert Keyframe: I


Select part of viewport render: Ctrl + B then select with LMB

Full-screen Render: F12

Render animation: Ctrl + F12

Show last Rendered: F11

Save rendered image: Shift + Alt + S

Cancel Render: Esc

Pose Mode

Reset Orientation: Alt + R

Rotate relative to: Shift + N

Add Constraint: Ctrl + C

Move to Bone Layer: M


Centre camera view to centre of current view: Ctrl + Alt + numpad 0

Node Wrangler

Preview node output: Ctrl + Shift + LMB

Detach/attach outputs: Alt + Shift + D

Lazy Connect with socket menu: Alt + Shift + RMB

Swob outputs: Alt + S

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Renier busies himself with improving his English writing, creative web design and his websites, photoshopping, micro-electronics, multiple genres of music, superhero movies and badass series.
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