Blender 3D has a lot of shortcut keys to speed up its workflow. Here is a list of the common shortcut keys for Blender.
Table of contents
Introduction to using shortcut keys with Blender 3D
To get more proficient in Blender, getting accustomed to the commonly used shortcut keys is better. Most shortcut keys in Blender are indicated in the popup screen when hovered upon.
Shortcut keys in Blender will improve the workflow for modelling, texturing, rigging and animating.
This post divides common shortcut keys into Navigation, Selection, Object Mode, Edit Mode, Sculpt Mode, Weight Painting Mode, General, 3D Cursor, Nodes, UV Unwrap, Timeline, Render, Pose mode, and camera. We’ve also included common shortcut keys for Blender’s Node Wrangles add-on.
The shortcut keys were tested in Blender 3.2.
- Get the Gigabyte GeForce GTX 1060 3GB GPU from Amazon.com
- Get the MSI GeForce GTX 1060 6GB GPU from Amazon.com
- Get the ROCCAT Burst Pro PC Gaming Mouse from Amazon.com
- Get the Wacom Intuos wireless tablet from Amazon.com
Navigation
Select: LMB
Orbit: MMB
Pan: Shift + MMB
Zoom: mouse wheel
Top view: numpad 7
Front view: numpad 1
Side view: numpad 3
Orthographic view (on/off): numpad 5
Camera view: numpad 0
Go to selected Object (focus): numpad .
Perspective/Orthographic view: numpad 5
Zoom to show all: Home
Fly: Shift + F
Modes menu: Ctrl + Tab
Menus
Toolbar: T
Search bar: F3
Zero out object properties: /
Properties sidebar: N
Mode selection menu: Ctrl + Tab
Quick Favourites: Q
View menu: ~
Selection
Select: RMB
Select All / Deselect All: A / Alt + A
Box Select: B
Circle Select: C
Lasso Tool: Ctrl + LMB
Select Similar: Shift + G
Invert Selection: Ctrl + I
Select Connected/Linked: (while hovering) Ctrl + L
Hide from Editing / Unhide from Editing: H / Alt + H
Move selected to Collection: M
Selection to cursor menu: Shift + S
Object Mode
Move Object: G
Scale Object: S
Rotate Object: R
Reset position/location: Alt + G
Reset scale: Alt + S
Reset Rotation: Alt + R
Add object: Shift + A
Add Subdivision Modifier: Ctrl + 1/2/3, etc.
Add Object properties popup: F9
Duplicate to new object: Shift + D
Duplicate object as linked: Alt + D
Rename object: F2
Batch Rename object: Ctrl + F2
Join objects: Ctrl + J
Changing view: Z
Parent: Ctrl + P
Go to Edit Mode: Tab
Mode selection menu: Ctrl + Tab
Apply Menu: Ctrl + A
Pie Menus
Shading Pie Menu: Z
Pivot point Pie Menu: .
Transformation Orientation Pie Menu: ,
Object Menus
Context Menu: RMB
Hide/Unhide Tool menu: T
Edit Mode
Go to Object Mode: Tab
Toggle between Vertex, Edge, or Face: 1, 2, or 3
Context Menu (Vertex, Edge & Face): RMB
Proportional editing (on/off): O (area affected changed by mouse wheel scrolling)
Duplicate selection: Shift + D
Separate to new object: P
Extrude: E
Create Loopcut: Ctrl + R. Mouse scroll adds more/less loops
Select edge loop: Alt + LMB
New Edge/Face from Vertices: F
Delete: X
Inset: I
Normals Menu: Alt + N
Recalculate normals: Shift + N
Extrude vertices/edges/faces: Ctrl + RMB
Select different Object: (while hovering) Alt + Q
Knife Tool: K
Rip Region: V
Sculpt Mode
Brush Radius: F or [ and ]
Brush Strength: Shift + F
Smooth: (hold) Shift
Subtract Sculpting: (hold) Ctrl
Select different Object: (while hovering) Alt + Q
Remesh
Remesh: Shift + R to set scale, then Ctrl + R
- First remesh about 0.05
- Second remesh about 0.01
- Third remesh (if needed) about 0.005
- Default is 0.1
Brushes
Grab Brush: GDraw Brush: X (holding Alt will dig)
Draw Sharp Brush: Shift + Spacebar + 1 (reassign to 1)
Clay Strips Brush: Shift + Spacebar + 2 (reassign to 2)
Inflate Brush: I
Pinch Brush: P
Crease Brush: Shift + C
Scrape Brush: none (reassign to 3)
Masking
Mask Brush: M
Unmask Brush: Ctrl + M
Mask area: Ctrl + Shift + drag
Unmask All: Alt + M
Invert Mask: Ctrl + I
Mask Options Menu: A
Weight Painting Mode
General
Undo last actions: Ctrl + Z
Repeat last command: Shift + R
Toggle X-Ray on/off: Alt + Z
Go to selected Object (focus): numpad .
Zoom to active Object & Isolate: /
Make active view full screen: Ctrl + Spacebar
3D cursor
Position: Shift + RMB
Cursor pie menu: Shift + S
Reset: Shift + C
Nodes
See node output: Ctrl + Shift + LMB
Connect node lines: Shift + drag holding RMB
Mute node: M (while selected)
Remove from Frame: Alt + P
UV Unwrap
Select seems (Edge select mode) -> Ctrl + E -> Mark Seam -> U -> UnwrapSelect linked: L
Timeline
Playback: Spacebar
Insert Keyframe: I
Render
Block Select viewport render: Ctrl + B then select with LMB (can also use while in camera view)
Clear Block Select viewport render: Ctrl + Alt + B
Full-screen Render: F12
Render animation: Ctrl + F12
Show last Rendered: F11
Save rendered image: Shift + Alt + S
Cancel Render: Esc
Pose Mode
Reset Orientation: Alt + R
Rotate relative to: Shift + N
Add Constraint: Ctrl + C
Move to Bone Layer: M
Camera
Node Wrangler
Some of these shortcuts will also work without Node Wrangler
Preview node output: Ctrl + Shift + LMB node
Automatically create Mapping and Texture Coordinate nodes: (While node selected) Ctrl + T
Duplicate nodes with links: Ctrl + Shift + D
Detach/attach outputs: Alt + Shift + D
Lazy Connect with socket menu: Alt + Shift + RMB
Swob outputs: Alt + S
Add selected Nodes to Frame: Shift + P